- horizontal initial velocity: UcosAlpha
- vertical initial velocity: UsinAlpha
- time taken to hit ground: calculate a vertical SUVAT and make s=0
- range: calculate a horizontal SUVAT using the time taken to hit the ground
- maximum height: calculate a vertical SUVAT and make v=0 or calculate a horizontal SUVAT and use half the time taken to hit the ground
Question 1

Question 2

Question 3

Question 4

Question 5

Question 6

Question 7

Question 8

Question 9
